# Use Case

Here is where and when the nodes are useful:

You can use them how you want but there are some main use cases mentioned in the following: You can use the created texture and feed it to a dynamic material to for example use it as an opacity mask. This is especially useful when you need an Image in the size of the players’ screen. You could also create a Texture to set it as an image in a Widget:

<figure><img src="https://2045186817-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FprZDZ78gPEd6jpqrKM56%2Fuploads%2Fya1UJoHwrObWOwCjbBu9%2Fimage.png?alt=media&#x26;token=df5cb565-4a2c-4664-bbc3-8d2ae1d1e77b" alt=""><figcaption></figcaption></figure>

Here is a direct example:

<figure><img src="https://2045186817-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FprZDZ78gPEd6jpqrKM56%2Fuploads%2FOHRU2SIUnMizxluQyotw%2Fimage.png?alt=media&#x26;token=bbab480a-bfad-4ce1-9ff1-d2635a2b2f92" alt=""><figcaption></figcaption></figure>
